Identifying the Geometric Motifs in Skill Games OnlineAdded - March 31, 2014 Skill
Proprietary skill games that allow you to place cash wagers are set up in a way that they tend to follow certain patterns. Even though the games themselves might be unique in the absolute sense, they will still hold concepts and strategic motifs that are present in plenty of other games. By studying one type of motif in one game, you can gain a larger understanding of how the motif works in other games. One such element is the geometric motif, and since most skill games that allow wagering online are based on different geometic fields, it's important to be able to cultivate an understanding of the process of identifying those geometic patterns.
In games involving attack and defense of multiple pieces, there are three geometic motifs that show up over and over again to the point of actually having names. The first of these two motifs is the fork, and that is the general idea of attacking two different things at once in a way that only one of them can be properly defended. This comes up in plenty of different types of games, but strategy-based games that have attack and defense elements tend to be where they show up the most often.
Another geometric motif that comes up in these games is called a skewer. This is a tactic that comes up when you attack a piece that must move. Whenever that piece moves, it exposes an attack to another piece. The idea here is that your opponent has to choose between the piece originally attacked or the piece that's being attacked when the original defender moves out of the way. It's basically another type of double attack where the pieces are arranged in a particular way.
With a motif that's related to a skewer, you can attack a piece that cannot move because it would expose an attack of some other piece or space on the game field. Because this piece being attacked is pinned down to some spot, this motif is called a pin. If you can identify a pinned piece, then you should attack it as much as possible because it's almost always going to be the weak place in your opponent's game. Attacking weaknesses is a part of any skill game player's playbook, but using these motifs to find out where the weaknesses are in the first place will make you much more difficult to play against.